GRANADO ESPADA WE SHALL CONQUER
Ok, so basically many people know the game by the pretty advertisements on Singapore TV, being the first MMORPG to do so (to my knowledge). Second comes the uniqueness of the game’s features, MCC and RNPC. However, that isn’t all there is to Granado Espada itself. Here’s the complete list of features that sets the game apart from others in the market.
MCC (Multi-Character Control)
This is a very prominent feature of the game. Controlling up to 3 characters at one go? Impossible at first, but as you gradually get used to this and return to playing MMOGs that only control a single character at one go, you will feel the emptiness of having another 2 people tagging along behind the leader. You do not have to think too much on how to control 3 characters at one go. The F9 button solves the problem by toggling between group control or single character control, so get used to this feature! I can guarantee how much MCC changes you entirely.
XAI (Xtreme Artificial Intelligence)
This feature backs up MCC to make sure that your characters don’t go haywire in combat or movement. With 3 people, you are definitely going to think that training is so going to be a pain, but fret not! Should your tankers/fighters/warriors/swordsmen (who always have a tendency to run after fleeing monsters) escape from your selected leader, when he/she reaches a certain distance they will come back automatically, making sure that the chance of your fighters running off and dying in some unknown place is as slim as possible.
Versatile Stance System
Now, you are not constricted to the choice of only 1 weapon to choose, but for a single stock fighter you enjoy a wide range of melee weapons, with 8 different weapons (does not include your own knuckles) and more than a dozen stances to choose from, making the fighters the most versatile character of the New World! Plus, all you have to do is just add skill points to level up the skills with no frills and no questions as to which skill is better than the other. All skills can be maxed to level 10 and further upgraded with the aid of rings and unique weapons, unless the stance holds 5 skills which you will have to choose which to sacrifice.
Multi-Leveling
You now control the leveling of your characters’ level experience points and stance experience points, which come into question when you are using the combat/strategy manuals that increase your experience point intake by 50%, 80% or 100%.
Gorgeous Scenery
“Incredible visuals from Hakkyu Kim’s IMC team have already won the Best Graphics technological Award from Korea’s prestigious 2006 Korea Game Award. Cities and scenery are modeled after true to life European period architecture.” Straight from the IAHGames’ official Granado Espada website at http://ge.iahgames.com/Site/Content.aspx?Id=25. Take the chance to explore the beautiful scenery of each major city with its careful construction of every detail by IMC Games.
Unique Baroque Atmosphere
Glamour, Beauty, Excitement, Gorgeous, Breath-taking. All this is still insufficient to cover up just how amazing the Age of Exploration and the Baroque Era is. Enjoy it personally in-game with the scenery to follow you along and the intricately deisgned costumes worn by your own characters.
Character Classes
There are 5 classes to start off with: the Fighters; the Musketeers; the Scouts; the Wizards; and the Elementalists.
Fighters are of course what everyone will be familiar with as the tankers of all MMORPGs. They take the damage from the monsters and dish out heavy melee attacks on enemies. Musketeers become the archers of Fantasy-themed MMORPGs, taking out monsters with long-ranged attacks with their rifles or pistols. Scouts are the combination of two classes in other MMORPGs, being able to heal your characters and attack with daggers at the same time. Wizards are all-rounded magical attackers with offensive and supportive stances, and together with the Levitation stance they take on the role as a formidable foe. Elementalists are offense-based magical attackers, with the choice of three elements to choose from in combat.
RNPC’s (Recruitable non-player characters)
Now, you not only see the NPCs on cities but also experience them battling with your Family in-game as well. The RPNCs possess special skills and stances, using weapons that are exclusive to them only, so enjoy the addition of these characters!
Intelligent Movement
Heroes are controlled through a combination of point and click and hotkey use. XAI calculates the best route every time using the revolutionary PATHEngine path finding AI.
Detailed Hotkey System
This might seem challenging at first glance, but as time goes by you will gradually get used to the operation of all of the hotkeys used in the game. Spanning over almost the entire keyboard, one can get quite muddled but fret not! There is time to learn and people to teach you!
Family System
You don’t only create 3 people, you now get to create 6 Barracks of 9 people each, making that a grand total of 54 characters! Collect and create! Mix and match!
Barracks Mode
The first page you enter everytime you log into the game. This is where you inspect every single Family member, take your pick of who to bring out to train (if you leave them in the Barracks they don’t earn any experience points at all) and enter the game.
Factions
Get involved in Factions, or Guilds as other MMORPGs call them, by helping out at the weekly Colony Wars, where each successfully attained Colony adds to a special Colony Blessing for your Faction. Plus, war between Factions is now experienced on a weekly basis for as many as several hundred different people fighting at the same grounds, grappling for the Colony.
Dueling and PvP
PvP has never gotten more exciting than the ‘Force Kill’ option of PK servers, attacking Families then and there, anywhere, anytime. Or be courteous and extend an invitation of a duel to your opponent. Factions go into extensive killing during the weekly Colony War as Factions declare war on opposing Factions, turning everyone of both affected Factions into PvP mode.
Family Points / Reputation
Points are earned through completing quests and successful dueling and PvP. These points can be used to purchase additional character or barracks slots, to create a Faction, or to declare war on another Faction.
Squad Play
Temporarily form squads with other players for difficult quests. Each player in a squad still controls three characters, and XAI ensures all characters in a squad work together.
Interactive Trading
You can leave your item for sale at the Market Manager for 24 hours, paying 3% tax of everything sold to the Market Manager or earn your full payment by setting up your personal store in the busy streets.
Visit these websites to start you own pioneering of the New World!
http://ge.iahgames.com (SEA/ANZ server)
http://ge.hanbiton.com (Korea server)
http://ge.clubhanbit.jp (Japan server)
http://ge.the9.com (China server)
http://ge.wayi.com.tw (Taiwan server)
http://www.swordofthenewworld.com (North American server)
Credits to:
- http://ge.iahgames.com for the sub-headings of this list of features
- http://doratomo.jp/~sannpomiti for the links to various servers of GE
0 Responses to “The Game”